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AI Insights · Timothy · April 2024

Top 5 Third Person Games Performance in Europe Q1 2024

In Q1 2024, the top 5 third person games on a unified platform in Europe showed significant trends in downloads, revenue, and active users, with notable performances from [PUBG MOBILE](https://app.sensortower.com/overview/5aad42d99f479f0a74d40440?country=US) and [Last War:Survival](https://app.sensortower.com/overview/64075e77537c41636a8e1c58?country=US).

Top 5 Third Person Games Performance in Europe Q1 2024

In Q1 2024, the top 5 third person games on a unified platform in Europe exhibited noteworthy trends in weekly downloads, revenue, and active users.

PUBG MOBILE from Tencent Mobile International Limited saw a steady increase in weekly revenue, peaking at around $3.7M in the final week of March. Weekly downloads for the game fluctuated, with a high of approximately 590K in early January and a low of 446K in late February. Active users remained robust, starting at 14.6M in January and slightly declining to 14.9M by the end of March.

Last War:Survival from FirstFun experienced a significant rise in weekly revenue, reaching $3M in the final week of March. However, downloads saw a gradual decrease from 548K in early January to 272K by the end of March. Active users showed an overall upward trend, starting at 965K in January and ending at approximately 1.5M in late March.

Genshin Impact by COGNOSPHERE PTE. LTD. displayed a mixed performance in revenue, with peaks and troughs, achieving a high of $1.5M in late January. Weekly downloads remained relatively stable, with a slight decline from 185K in early January to 103K in late March. Active users saw a decrease from 2.4M in January to 2.1M by the end of March.

DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. had fluctuating weekly revenue, peaking at approximately $1.7M in early January and dropping to a low of $256K in mid-February. Downloads remained low throughout the quarter, ranging between 24K and 49K. Active users decreased from 994K in early January to around 694K by the end of March.

DRAGON BALL Z DOKKAN BATTLE also from Bandai Namco Entertainment Inc., experienced varied weekly revenue, peaking at about $1.1M in mid-February. Downloads stayed relatively stable but low, fluctuating between 15K and 51K. Active users saw a slight decline from 452K in early January to 400K by the end of March.

These insights are derived from Sensor Tower data. For more detailed analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024